Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

Vote for an existing idea or New post

5votes
Villagers recognize hazards, have control of terrain and defenses
0votes
Jigsaw Villagers spawn with professions
1vote
Spawning rates ravager and pillager
5votes
messager
3votes
Pillager Patrols & Bad Omen Debuff
3votes
Trading Wandering Trader's Llama
1vote
Divide some work blocks for players and villagers
3votes
Shepards Sell Banners
2votes
Villager Inventory
1vote
Less restrictive trading
4votes
Fix to allow non violent golem farming
3votes
Necromancer Villager - On Repopulating Raided Villages
4votes
Control on Villagers Professions
6votes
Pillager raid change without bad omen
3votes
Flap your wings
7votes
A new mechanic for pillagers
16votes
Villagers Discontent
4votes
Let wandering traders join villages
6votes
Village trading
3votes
Villager with raid results
20votes
Baby Villagers Mini-Games
3votes
(19W13A) Illagers spawn way too frequently
1vote
Upgrade villagers
2votes
Villager's HP
1vote
Odd Trader
8votes
Undead Knights (and other elite mobs)
1vote
Traders
9votes
Designated Villager Houses
5votes
Village Immersion
1vote
Change the Wondering Traders price