Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

Vote for an existing idea or New post

4votes
Villagers and DoMobGriefing
2votes
Voodoo villagers
6votes
Illager foorman
2votes
Dungeons Villagers
2votes
zombie skelly
1vote
iron golem riding please
8votes
Non-sleepy Baby Villager
1vote
Villager Vet/Animal specialist
5votes
Villagers recognize hazards, have control of terrain and defenses
0votes
Jigsaw Villagers spawn with professions
1vote
Spawning rates ravager and pillager
5votes
messager
3votes
Pillager Patrols & Bad Omen Debuff
3votes
Trading Wandering Trader's Llama
1vote
Divide some work blocks for players and villagers
3votes
Shepards Sell Banners
2votes
Villager Inventory
1vote
Less restrictive trading
4votes
Fix to allow non violent golem farming
3votes
Necromancer Villager - On Repopulating Raided Villages
4votes
Control on Villagers Professions
6votes
Pillager raid change without bad omen
3votes
Flap your wings
7votes
A new mechanic for pillagers
16votes
Villagers Discontent
4votes
Let wandering traders join villages
6votes
Village trading
3votes
Villager with raid results
20votes
Baby Villagers Mini-Games
3votes
(19W13A) Illagers spawn way too frequently