Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

Vote for an existing idea or New post

30votes
Make Golems less useless during raids
30votes
Tailor Villager
30votes
The Mythos Dimension – Humanoid Mobs
30votes
Banker Villager
30votes
Skeleton with iron swords needs info
30votes
Drowned Turtle Jockey (was: Drowneds)
30votes
Tool smiths should sell diamond shovels
29votes
Cave villages
29votes
Advanced Civilizations
29votes
New Villager Profession - Lumber Jack/Woodcutter
29votes
New village idea
29votes
Iron Golems should have a patrol schedule.
29votes
Pillagers Burn Down Buildings
28votes
Baby Villagers and Nitwits Should Be Afraid of the Dark
28votes
compañeros humanos
28votes
Ilager spys
28votes
Learn With GOLEMS
27votes
Wood worker villager, lumberjack
27votes
Bartering with Illagers at the cost of Village Popularity
27votes
Golems underwater grow moss on them
27votes
Transport villagers on llamas
27votes
Undead Pirates (Ocean mob)
27votes
New Mob/Random Event: The Purifiers
26votes
Witches in the Warped Forest
26votes
1.16 egg trading
26votes
Skeletons, strays, piglins, and pillagers should fire at target blocks
26votes
A Common Enemy. (Pillagers/Illagers/Villagers & Zombies)
26votes
pillager beds
26votes
How I would implement the Illusioner.
26votes
Illusioner Ambush