Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

Vote for an existing idea or New post

2votes
Village additude variety
11votes
Thrillagers
4votes
Curing endermen
2votes
Dimensions Villagers
2votes
iron golems drop Pumkins
7votes
The First Villager
0votes
villagers get random jobs in bedrock edition
6votes
Villager Ability to Climb DOWN Ladder
3votes
Wandering Trader For The End
8votes
Fossils and Archaeologist villagers
0votes
Solo es una pequeña cosa para los golem
1vote
The illager stone holder
1vote
New hostile mob, the Bokor, voodoo man!
5votes
Move Villagers by Calling Their name
1vote
Store level of villagers also in there block!
3votes
Stone Age Villagers
7votes
Wandering traders should be seen collecting goods
2votes
more control over arrival and location of wandering traders
1vote
Ghostly Gondolier
1vote
Fisherman Villagers buying Heart of the Sea
3votes
Add Korrigan's To minecraft
2votes
"Rare" Trades
3votes
Transport villagers on llamas
4votes
Illager patrols should un-freeze when the player looks at them
3votes
Mob War between the good, the evil and the undead.
1vote
Exchange of healed villagers zombies
4votes
Wandering Traders Should Travel
2votes
Wars
5votes
meet the Herold/Postman
1vote
Hostile mob blending in