Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

Vote for an existing idea or New post

4votes
Being able to work together with pilligers.
4votes
Cartographers & Dungeon Maps
4votes
Terracotta Golem
4votes
Random Villager Spawn
4votes
Iron golems picking up birds.
4votes
Time to go home!
4votes
Pishogue
4votes
Villagers/Testificates should Craft using Items Thrown
4votes
Villages seem too common
4votes
**New Role** Gathering/Foraging Villager
4votes
Stone Mason changes
4votes
Grey Guards (Mansion Mob)
4votes
A Variation On Pigmen
4votes
Stray Villagers
4votes
Serial killer
4votes
Villagers and Llamas - a solution of defense
4votes
Zombie Villagers Changes
4votes
The Spawner - Hostile Mob Idea/Concept
4votes
Evoker Improvements, because they're really weak
4votes
Painter Villager
4votes
Villager Leader
4votes
Pickpocket (hostile mob)
4votes
Forest bounty hunter (mini-boss)
4votes
Craftsmen Villager
3votes
Converting Wandering Traders to villagers
3votes
Make Totem of Undying cure Zombie Villagers
3votes
add egg trades for farmer villagers in java edition
3votes
Different levels of piglins
3votes
Allow piglins wearing netherite armor to survive in Overworld.
3votes
Iron golems should not atack unarmed pillagers