Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

Vote for an existing idea or New post

10votes
Vikings!
10votes
Villagers trade to other villages.
10votes
Illager Scout
10votes
villager patrols
10votes
Zombie Horse Jockey
10votes
Illusioners one time spawn
10votes
Indian trails and tribes
9votes
Rana
9votes
Wearable Sea Pickle
9votes
Jester villager
9votes
Piglin Idea 3: Piglins with a Territorial, Tribal warmongering behaviour
9votes
Ancient Debris Villager
9votes
Zombie, Skeleton degradation (animation)
9votes
Iron golems attack all hostile mobs
9votes
(Java Parity) Villagers behavior & Iron Golems
9votes
Chainthrower/Harpoon Illager (Raid)
9votes
Azcats-cat/ocelot like humanoids
9votes
End mob suggestion: The Exiled
9votes
NPCs that look like the player
9votes
The First Villager
9votes
Give more depth to endermen in combat
9votes
The Tillager - The illager families very own evil farmer
9votes
The Merchant (bonus: balanced locked chests)
9votes
Wandering Trader needs to buy stuff as well.
9votes
Iron Golem follows Villagers
9votes
Villagers should go home when it's raining etc.
9votes
Illager Boss
9votes
Baby Villagers Mini-Games
9votes
Village After Raid
9votes
Make baby villagers more useful (originally add baby villager trades)