Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

Vote for an existing idea or New post

5votes
Solving Villager Role Shortage
3votes
Let wandering traders join villages
5votes
Pillager raid change without bad omen
3votes
Villager with raid results
7votes
A new mechanic for pillagers
3votes
Beacons and Conduits Villager Benefits
2votes
Flap your wings
3votes
(19W13A) Illagers spawn way too frequently
1vote
Upgrade villagers
15votes
Villagers Discontent
11votes
Villagers should go home when it's raining etc.
2votes
Villager Gossip replaced with Mastery-based variable
9votes
Designated Villager Houses
4votes
Village Immersion
1vote
a change to villager's reestock
7votes
Undead Knights (and other elite mobs)
6votes
Village trading
3votes
Updated Zombie Infection in Villagers
1vote
Change the Wondering Traders price
1vote
Traders
16votes
Baby Villagers Mini-Games
5votes
Time to go home!
8votes
NPC - Friendly zombie trader
5votes
Prospecters
2votes
make Iron golems weaker but spawn more often
5votes
Villagers/Testificates should Craft using Items Thrown
8votes
Baby villagers go to school during the morning
2votes
Villager's HP
5votes
Engulfed
32votes
Farmers accept beetroot