A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

5votes
C# for bedrock
5votes
the "tintindex" parameter on any block for resource packs ?
5votes
More stats detection
5votes
Use scoreboards in other commands
5votes
Support for loading schematics [Scripting API]
5votes
Allow HTML UI to link into Vanilla UI
5votes
Partial/Elapsed/Delta Ticks
5votes
Add experience orb drops to loot tables
5votes
adding and changing data of array elements
4votes
Lightning color
4votes
Runtime_identifier tag for custom blocks
4votes
Custom Bonemeal
4votes
Add Count to Smelting Json Data Pack
4votes
Ability to Allow Parent(s) to Become Angry When Baby is Hurt
4votes
NBT for glass breakable with projectiles
4votes
Customizable fuel for furnace etc.
4votes
Ghost attribute! New attribute to give to custom command made mobs.
4votes
Player Model Override Predicate option
4votes
Squids move faster if they are scared, usually after squirting ink.
4votes
[Java Edition] - Convert some enums to classes to aid modding
4votes
"/event" command
4votes
Crossbow Projectiles tag store entity data rather than item data.
4votes
Minecraft update idea
4votes
4votes
Advancement criteria trigger "minecraft:parent_completed"
4votes
Why not continue to improve the Script Engine?
4votes
Cancellation of player actions
4votes
(Feature Request) /setvariable command for debugging purposes
4votes
[Bedrock] Button to expose mouse mid-game
4votes
Entity Identifiers Function