A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

47votes
/locate players on multiplayer
4votes
adding and changing data of array elements
0votes
UI modification via resourcepacks documentation
12votes
New tag for /setblock commands
8votes
Custom UI Commands for the end-user
11votes
/stringboard needs info
11votes
Another way to detect scores
18votes
Entity tag (and more tags globally)
176votes
Importing Mods
6votes
OpenUI command (was: New command to open UI)
39votes
Minecart {Invisible} tag
24votes
Command eggs!
59votes
14votes
Nametags by dispenser for MCPE OR rename placed items with anvils
21votes
@u (Entity Detector)
63votes
Add @~
9votes
Ability to store long type number using "/execute store"
10votes
Texture add in game or Remove using Command (PE)(Java)(Bedrock)
7votes
/execute @p ~~~ holding or motion in /bedrock
13votes
Add a Command-Built Victory Screen (for mapmaking & servers)
38votes
"Infinite" item tag
7votes
Remove all tag from an entity
6votes
[Bedrock] has_component_group filter
10votes
easy commad
68votes
be able to add multiple commands into one command block
8votes
Number ids
20votes
Coding codes in the command block
23votes
Potion Effects To Attribute Modifiers