A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

11votes
Spawn mobs and entities with different health levels.
10votes
Jigsaw and Structure Block
10votes
New function tag: minecraft:player_joined
10votes
10votes
C++ for the bedrock api
10votes
(Bedrock Parity) Bring Data Driven Spawning to Java data packs
10votes
[scripting api] ability to make an XHR request.
10votes
Custom UI Commands for the end-user
10votes
easy commad
10votes
Easier detection
10votes
Replace /fill with /delete functionality (was: /delete)
9votes
Add the Blockshape property back to Bedrock scripting
9votes
"FiredFrom" tag
9votes
Using json file to make 3D armor model
9votes
Multiple Mods Folders
9votes
Node-based visual scripting
9votes
Improved Command Block (LUA/C/C#)
9votes
Mobs actually using the items they’re holding
9votes
Ability to store long type number using "/execute store"
9votes
/execute @p ~~~ holding or motion in /bedrock
9votes
Number ids
9votes
Editable Base Durability and Mining Level Attributes
8votes
Junk / Treasure Caught Scoreboards
8votes
Allow loot tables to be changed for Randomizers.
8votes
Arrows Inherit Name of Bow/Crossbow
8votes
[Modding] Wasm support
8votes
Combine Datapacks and Resource Packs
8votes
Add a particle that is a light source.
8votes
SCP