A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

12votes
New tag for /setblock commands
12votes
/tellraw Command
12votes
Bedrock Brigadier
11votes
Removing Blocks in Creative Mode
11votes
/stringboard needs info
11votes
Texture add in game or Remove using Command (PE)(Java)(Bedrock)
11votes
Coral on Land
11votes
Spawn mobs and entities with different health levels.
10votes
Scripting should support platforms such as Android and iOS
10votes
ChunkLoader NBT tag for armor stand
10votes
Allow CustomModelData from multiple resource packs
10votes
Resource pack fallback
10votes
(Java Parity) Additional Operators! @b @c @d
10votes
easy commad
10votes
Easier detection
10votes
Replace /fill with /delete functionality (was: /delete)
10votes
/detect @ ~ ~ ~
9votes
Node-based visual scripting
9votes
Custom recipes and crafting book in gui for the new crafting stations
9votes
listen for chat
9votes
Limited File Access
9votes
Custom UI Commands for the end-user
9votes
Ability to store long type number using "/execute store"
9votes
Selective application for {/gamerule ~ ~ ~} / {/gamemode ~ ~ ~}
8votes
Easier modding
8votes
Multiple Mods Folders
8votes
Add a command for establishing communication with external program
8votes
Add on_component_change Event
8votes
Ability to examine blocks in the world [ScriptingAPI]