A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

9votes
TerrainBase and TerrainHeightLimit (for Custom Worlds)
11votes
Add the Blockshape property back to Bedrock scripting
8votes
CustomModelData in Recipes
69votes
Mods for xbox
11votes
Add 'Incombustible' NBT tag to items
2votes
4votes
Player Model Override Predicate option
4votes
Squids move faster if they are scared, usually after squirting ink.
99votes
[Bedrock] Implementing more MoLang queries and how useful it is.
1vote
Downloadable Minecraft Source
11votes
Combine Datapacks and Resource Packs
5votes
Change volume of playsound after it has been started
8votes
SCP
0votes
UUID field added to certain block types
9votes
Multiple Mods Folders
9votes
Node-based visual scripting
14votes
Offline Players & Scoreboards
10votes
C++ for the bedrock api
5votes
Use scoreboards in other commands
25votes
Detect Death w/Scoreboard
8votes
Add on_component_change Event
3votes
Official Plugin support for single player.
4votes
info.json files for resource pack and behavior pack
5votes
adding and changing data of array elements
16votes
Nametags by dispenser for MCPE OR rename placed items with anvils
9votes
/execute @p ~~~ holding or motion in /bedrock
22votes
Coding codes in the command block
17votes
Aggro tag for Golems (was: New Golem Tag)
10votes
Easier detection
8votes
Execute command (was: Command)