A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

6votes
6votes
Advancement - Pointless Revival
1vote
Netherite Blocks Should Be Marked As #minecraft:dragon_immune
0votes
4votes
Lightning color
12votes
Add the Blockshape property back to Bedrock scripting
7votes
Allow datapacks to have smithing recipes
7votes
Heterogeneous List Tags
1vote
"record" (type: string) Block State for Jukebox
0votes
make §§ stands for a normal §
6votes
"copy_nbt" ,the loot_table function shoule accept NBT storage.
29votes
3votes
Minecraft bedrock chest IDs
5votes
Java Datapack Block Tag Suggestion
4votes
Runtime_identifier tag for custom blocks
4votes
NBT music disks that can play ANY sound
8votes
Junk / Treasure Caught Scoreboards
0votes
Boolean for if mob is sleeping
2votes
Specified items should have priority over tags in recipes
2votes
Add NBT tag to disable End Gateway beam for custom maps
1vote
Changing model elements visibility based on distance
28votes
Iterating nbt list using scoreboard scores
0votes
Add an (integer) square root function for scoreboard objectives
1vote
Add predicate is_walking
4votes
Custom Bonemeal
8votes
Allow loot tables to be changed for Randomizers.
1vote
Modular Versioning & Data Packs
9votes
Craft Anything
3votes
Being able to set the "ambientocclusion" tag individually
4votes
Add Count to Smelting Json Data Pack