A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

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103votes
16votes
Nametags by dispenser for MCPE OR rename placed items with anvils
24votes
@u (Entity Detector)
9votes
Ability to store long type number using "/execute store"
12votes
Texture add in game or Remove using Command (PE)(Java)(Bedrock)
10votes
/execute @p ~~~ holding or motion in /bedrock
69votes
"Infinite" item tag
8votes
Remove all tag from an entity
11votes
[Bedrock] has_component_group filter
10votes
easy commad
9votes
Number ids
23votes
Coding codes in the command block
38votes
Potion Effects To Attribute Modifiers
14votes
/tellraw Command
8votes
Fixed Command after @a,@e,@p
974votes
Disable individual mobs from spawning
18votes
Aggro tag for Golems (was: New Golem Tag)
10votes
Easier detection
91votes
String type for '/execute store' command
19votes
NoCloud tag
25votes
(Giant Zombie Command) Comando del zombie gigante
10votes
Execute command (was: Command)
40votes
"set_skullowner" loot table function - Automatically give player heads!
26votes
Scoreboard and player input detection
146votes
New data for datapack : Command (Custom Commands)
18votes
Spawn rules, underwater builds (was: Sea animal problem)
995votes
in-game mod downloader needs info
10votes
Replace /fill with /delete functionality (was: /delete)
12votes
/detect @ ~ ~ ~