A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

1vote
18votes
Function Parameters, Output and more.
31votes
@n Selector for nearest entity
16votes
Removing Blocks in Creative Mode
82votes
/locate players on multiplayer
5votes
adding and changing data of array elements
0votes
UI modification via resourcepacks documentation
12votes
New tag for /setblock commands
11votes
Custom UI Commands for the end-user
16votes
/stringboard needs info
27votes
Entity tag (and more tags globally)
339votes
Importing Mods
11votes
OpenUI command (was: New command to open UI)
78votes
Minecart {Invisible} tag
31votes
Command eggs!
90votes
16votes
Nametags by dispenser for MCPE OR rename placed items with anvils
23votes
@u (Entity Detector)
9votes
Ability to store long type number using "/execute store"
12votes
Texture add in game or Remove using Command (PE)(Java)(Bedrock)
9votes
/execute @p ~~~ holding or motion in /bedrock
54votes
"Infinite" item tag
8votes
Remove all tag from an entity
11votes
[Bedrock] has_component_group filter
10votes
easy commad
9votes
Number ids
22votes
Coding codes in the command block
34votes
Potion Effects To Attribute Modifiers
14votes
/tellraw Command