A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

12votes
4votes
info.json files for resource pack and behavior pack
12votes
(Java Parity) Additional Operators! @b @c @d
1vote
14votes
Function Parameters, Output and more.
25votes
@n Selector for nearest entity
13votes
Removing Blocks in Creative Mode
68votes
/locate players on multiplayer
5votes
adding and changing data of array elements
0votes
UI modification via resourcepacks documentation
12votes
New tag for /setblock commands
10votes
Custom UI Commands for the end-user
24votes
Entity tag (and more tags globally)
293votes
Importing Mods
11votes
OpenUI command (was: New command to open UI)
71votes
Minecart {Invisible} tag
29votes
Command eggs!
78votes
15votes
Nametags by dispenser for MCPE OR rename placed items with anvils
23votes
@u (Entity Detector)
9votes
Ability to store long type number using "/execute store"
12votes
Texture add in game or Remove using Command (PE)(Java)(Bedrock)
8votes
/execute @p ~~~ holding or motion in /bedrock
49votes
"Infinite" item tag
7votes
Remove all tag from an entity
8votes
[Bedrock] has_component_group filter
10votes
easy commad
9votes
Number ids
22votes
Coding codes in the command block