A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

33votes
@n Selector for nearest entity
28votes
Entity tag (and more tags globally)
82votes
Minecart {Invisible} tag
13votes
Define stance on hybrid Java and Bedrock servers
16votes
Craft Anything
2votes
allow end credits editing
17votes
Combine Datapacks and Resource Packs
34votes
We need mods
18votes
ChunkLoader NBT tag for armor stand
46votes
Allow CustomModelData from multiple resource packs
84votes
Ability to control the player's movement vector [Scripting API]
19votes
Resource pack fallback
6votes
/half kill (command)
60votes
"Infinite" item tag
10votes
easy commad
5votes
SNK
10votes
CustomModelData in Recipes
16votes
Data Driven Smithing Table Functionality for Datapacks
32votes
Change "showtags" gamerule to "hideflags" item data
12votes
Add a command for establishing communication with external program
17votes
Data-Driven Villager Trading (Datapack Support)
11votes
Mobs actually using the items they’re holding
7votes
Changing {Inventory} tag structure
18votes
Function Parameters, Output and more.
11votes
Custom UI Commands for the end-user
19votes
NoCloud tag
18votes
Spawn rules, underwater builds (was: Sea animal problem)
10votes
Replace /fill with /delete functionality (was: /delete)
22votes
Inverted Command Blocks