A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

All announced under review added to game needs info

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  • 166 votes

    (Start Here) Welcome to the Scripting and Mods (formerly Creator Tools) Feedback Area

    We've split up the commands, scripting and mods, and add ons category! Please be sure you get your thread in the right place. This is a new section dedicated to scripting and modding. Let's hear th...
    Pinned
  • 29 votes

    Scoreboard teams for Bedrock Edition

    I have recently signed up for the new Bedrock Edition beta and have been messing around with new commands. I realised that there is no "team" option for the new scoreboard command. This p...
  • 5 votes

    Right/Left click stats! Also for scoreboards

    New stats that will help every datapack and map creator! 1: right_click stat checks every time you right click in-game. 2: left_click stat checks every time you left click in-game. 3: right_click_o...
  • 4 votes

    Allow CustomModelData from multiple resource packs

    Currently if your try to load two resource packs, and they both use the same .json file, one resource pack overrides the other. The bad thing about this is with the new CustomModelData, even if no ...
  • 75 votes

    Expose rendering abilities in the Bedrock scripting API

    I'd like some rendering capabilities to be exposed through the scripting API. A few of the things I'd like to do: Render the world from a different viewport, using arbitrary materials, saving that...
  • 1 vote

    SCP

    Dovreste fare la versione ufficiale di SCP sia per Java Edition per Bedrock.
  • 1 vote

    Scoreboard Objectives For Damage Resisted By Armour

    Currently there are scoreboard objectives for damage taken, damage blocked by absorption and damage blocked by the resistance effect. There is also versions for each of these but when dealing damag...
  • 27 votes

    String type for '/execute store' command

    The title says it all.Currently (as of Minecraft 1.13-pre2) it is possible to use the '/execute store result' command to copy values from one data-source to another. This is only possible with the ...
  • 151 votes

    Importing Mods

    PLEASE add the ability to import mod from pc  
  • 5 votes

    C++ for the bedrock api

    I think it could simple and very useful to add a c++ compatibility in the bedrock modding api as this version is coded in c++.
  • 7 votes

    Improved Command Block (LUA/C/C#)

    Maybe, there can be better scripting, with an Lua or C# or C based scripting language with variables, if else functions, and the regular commands in the new language.It can be like this: I hope it ...
  • 2 votes

    C# for bedrock

    Add C# support for minecraft bedrock API
  • 9 votes

    Node-based visual scripting

    RequestAn offical software for the Minecraft Scripting API with a node-based interface. What is visual scripting?On Wikipedia, a Visual Programming Language is described as "any programming la...
  • 2 votes

    Easier modding

    Modding should be easier for anyone, because not everyone can code in java or have the time to learn how to. Some simle tools to make modding easier would be really cool to have.
  • 3 votes

    Allow scripts cross platform

    Some people have managed to make amazing addons using scripts for example things like damage, block and mob indicators along with custom command panel that let's you do all kinds of things with com...
  • 36 votes

    "Infinite" item tag

    "Infinite" would be an item tag that can be applied using the /give command. when applied to an item, you could repeatedly use/place the item and you'll still have infinite of it. syntax:...
  • 1 vote

    Custom hopper slot nbt

    Currently with a lot of commands and a custom resourcepack, you can make custom GUI using the inventory of a chest/barrel, and placing enlarged items with CustomModelData in each slot. However, hop...
  • 126 votes

    Disable individual mobs from spawning

    Currently you have two options in Minecraft; play with monsters, or without them and wolves etc. What if you could disable individual mobs from spawning? Like this: /gamerule doMobSpawning Creepe...
    announced
  • 369 votes

    in-game mod downloader

    if minecraft had a in-game mod downloader it shall be much easyier to download mods   (and a mod maker section shall be fun ;p)
    needs info
  • 0 votes

    Bedrock Edition mod inclusion

    What if a team started integrating some of the more popular community mods into the game like a monthly bonus pack you can enable and disable? An example would be like what The Binding of Isaac Aft...
  • 16 votes

    json format suggestion for fuel recipes in datapacks

    { "type": "fuel", "fuel": { "item": "minecraft:coal" }, "burningtime": 1600}
  • 1 vote

    Scripting API - Add ability to determine clicked block face

    I would like to be able to determine which block face a player clicked, or perhaps the coordinates for the interaction.   Example: event "minecraft:block_interacted_with" provides a playe...
  • 67 votes

    be able to add multiple commands into one command block

    I have a trail of command blocks in my world (cuz I'm lazy) and wouldn't it be nice if I could put it all into one block
  • 27 votes

    Create A open source Minecraft API

    Create an open-source Minecraft API so Minecraft map creators can create third-party plugins for Minecraft maps and Realms.
  • 0 votes

    changeable dropped item animation

    I would like to be able to change the animation of dropped items from this spinning one to a still one, so it looks like the items are just laying on the ground. But this is not possible with data-...
  • 4 votes

    Ability to Adjust Player Movement Methods

    Right now you can only really change play movement with effects, and it is very hard to apply effects depending on the player's movement status (standing, walking, sneaking, swimming, crawling). Es...
  • 43 votes

    /locate players on multiplayer

    There is someone you want to get to but you don`t know where they are so you type /locate playername!
  • 1 vote

    Resource/Texture Pack Forwards & Backwards Version Converter

    The idea is simple, a program that can take any resource/texture pack, and then you'd give it a Minecraft version (and platform) to convert it to. Not only would it be able to convert Java versions...
  • 1 vote

    Capital Letters in Function/Structure Names

    I really hate not being able to use camel case for function and structure names. This seems like an arbitrary and unnecessary limitation.
  • 106 votes

    Mod library / workshop

    A library where you can download and manage the mods you want to use. People can upload their own mods, a comentary section on each mod page too, to report bugs and give feedback, for example.
    under review