A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

8votes
Use scoreboards in other commands
8votes
8votes
Add on_component_change Event
8votes
Ability to examine blocks in the world [ScriptingAPI]
8votes
Limited Network Access
7votes
Custom Items in Datapacks
7votes
[Java]Advancement "Click" Capabilities
7votes
Advancement - Pointless Revival
7votes
C# for bedrock
7votes
Allow blocks in scripts
7votes
Changing {Inventory} tag structure
7votes
/customitem command to add items via resource packs
6votes
Some datapack improvements
6votes
Debug screen (F3) like functions for Bedrock edition
6votes
Java mods to bedrock
6votes
[Technical & Internal] Fox type spawn compatibility with custom biomes
6votes
Free mods similar to Java
6votes
Remove or increase the 12kb limit on scoreboards
6votes
"copy_nbt" ,the loot_table function shoule accept NBT storage.
6votes
Add Count to Smelting Json Data Pack
6votes
Ability to Allow Parent(s) to Become Angry When Baby is Hurt
6votes
Change volume of playsound after it has been started
6votes
Clear Items by slot
6votes
Crossbow Projectiles tag store entity data rather than item data.
6votes
Support Fetch or Websocket at Scripting Api
6votes
6votes
Advancement criteria trigger "minecraft:parent_completed"
6votes
Killing/breaking end crystals & scoreboards
6votes
Support for loading schematics [Scripting API]
6votes
Allow for Dynamic Reloading of Resources/Behaviours