A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

Vote for an existing idea or New post

13votes
Mobs actually using the items they’re holding
13votes
New tag for /setblock commands
13votes
Custom UI Commands for the end-user
13votes
Texture add in game or Remove using Command (PE)(Java)(Bedrock)
13votes
/detect @ ~ ~ ~
12votes
Custom Items in Datapacks
12votes
T pose Emote
12votes
Lua Mod Loader For Bedrock
12votes
Command-only functionless items for data pack creators.
12votes
Lightning color
12votes
Arrows Inherit Name of Bow/Crossbow
12votes
"talked_to_player" scoreboard criteria for villagers
12votes
Remove scoreboard name length limit (16 char limit removal)
12votes
Selective application for {/gamerule ~ ~ ~} / {/gamemode ~ ~ ~}
12votes
Spawn mobs and entities with different health levels.
11votes
Split the light part of locations into light, sky_light, and block_light.
11votes
RGB team colors
11votes
11votes
TerrainBase and TerrainHeightLimit (for Custom Worlds)
11votes
[Modding] Wasm support
11votes
Новые концовки в Minecraft
11votes
*Flexible* Mods
11votes
Be able to download modded maps on PS4 easy
11votes
the "tintindex" parameter on any block for resource packs ?
11votes
Limited File Access
11votes
[scripting api] ability to make an XHR request.
11votes
OpenUI command (was: New command to open UI)
11votes
/execute @p ~~~ holding or motion in /bedrock
11votes
[Bedrock] has_component_group filter