For bug reports, lag, and rendering issues, please use bugs.mojang.com! Share your thoughts on graphics issues like lighting, animations, colors, textures, icons, and effects related to graphics. Torchlight in your hand has been evaluated for its impact on gameplay and rejected.

Vote for an existing idea or New post

63votes
Blocked Chests Animation/Sound
59votes
Bark particles should appear when you strip an un-naked wood.
58votes
[1.16 idea] Soul Skeleton skin for skeletons in Soul Sand Valleys
58votes
Make Villagers close their eyes when sleeping
55votes
Customizable shader in minecraft bedrock
52votes
Give Drowned Zombies Different Textures Based on Biome (or Water Color)
50votes
Improve the Moon
49votes
Make Beacons Visible Over Long Distances Again! (Bedrock Edition!)
48votes
"In Inventory" Icon above players' heads
47votes
Allow to force render of adjacent block
47votes
Zombie movement graphics (was: The Zombie Update)
45votes
Vulkan for rendering instead of OpenGL
45votes
Change Squid Appearance (was: New Squid Look)
45votes
Bigger Render distance (non-realm)
44votes
Lava color depends on biome (Nether Update)
42votes
The burning animation should be blue from soul fire
42votes
Better Player Overlays
40votes
Sky Textures
39votes
Better graphics needs info
39votes
Improve lighting
38votes
Add character creator to Java Edition
38votes
37votes
The Fire in The End and the End Crystals Should be Purple
36votes
Thicker Basalt Columns
35votes
Thunderstorms in Snow Biomes should become Hailstorms
34votes
Bubble particles in waterlogged chests
34votes
Better Explosion Particles: Clearing Smoke and Firey Explosions
34votes
Shadows And Other Effects
33votes
Please add a character in a wheelchair!!!!!
32votes
Light changes if shined through stained glass