For bug reports, lag, and rendering issues, please use bugs.mojang.com! Share your thoughts on graphics issues like lighting, animations, colors, textures, icons, and effects related to graphics. Torchlight in your hand has been evaluated for its impact on gameplay and rejected.

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6votes
Wolf doggy paddling
13votes
Heavy fog mini event after sleeping through a thunderstorm
6votes
Denser Fog in Soul Sand Valleys
119votes
16votes
(Java) Add rtx support
14votes
Soulfire blue lighting
38votes
Bigger Render distance (non-realm)
5votes
7votes
Change Arrow Texture!
11votes
(Java Parity) Flat particles
3votes
Weeping vines turn green if they come in contact with a regular vine
7votes
Retexture Zombified Piglins
8votes
Furnaces should have blue fire particles while smelting Ancient Debris
6votes
Revert block shading in inventory to 1.14.4 style
5votes
Crimson Forest wood
4votes
(20W06A) Make Warped/Crimson Planks slightly less saturated and vibrant
4votes
Basalt texture
9votes
Block outline in bedrock edition
24votes
Lava color depends on biome (Nether Update)
2votes
Magic Eye Dirt texture for menus and loading screens.
8votes
Different Loading Screens for Portals
7votes
Add patterns to Wool
1vote
Allow 3-Axis Model Part Rotation
6votes
beacon graphic effect
9votes
Leaf blocks drop leaf particles when they're about to disappear
12votes
Add "Swamp" Water to Jungle Variants
0votes
Update the Zombie/Husk/Drowned model
33votes
Improve the Moon
4votes
Make-a-wish cape
8votes
Enderchest christmas texture