Provide feedback related to crafting, combat, enchanting, and general gameplay. Do not post bugs, support issues, or lists of random ideas. Please search!

Vote for an existing idea or New post

1vote
Bundle related inventory feature
4votes
Underwater Archaeology & Progression
3votes
Option to let zombies Break doors
1vote
Bane of arthropods makes spiders unconditionally aggressive
2votes
mob levels
7votes
if amethyst geodes could be moved by pistons
2votes
Armageddon Mode (Game Mode)
2votes
Spreading nature
3votes
Waterloggable stalactites/stalagmites
1vote
Improve lake flow
13votes
Astrology
5votes
pioson edge enchantment
3votes
Inventory management idea
2votes
The Copper Age
7votes
Lightning Rod Ideas
2votes
Hungry Zombies
3votes
skulk sensor distracts warden
2votes
warden texture change
2votes
Custom clay pot patterns
8votes
(1.17 Update) The ability to customize the size of the caves
5votes
The Brush Can be Used on More than Dirt and Gravel
12votes
Neather Archaeology 1.17
3votes
Hostile mobs that can't reach the player will retreat
3votes
New Warden Mechanic
11votes
Glow squid drops
2votes
half completed archaeology digs
1vote
The Lead, a new ore and progression order
11votes
Rainbow
7votes
Dyeable bundles
12votes
Shooting down stalactites with fireworks