Each weapon would have a weight attribute, below their attack speed and damage
This attribute would determine the amount of knocback a, armor damage and shield damage
Weight Stats
Here a list of possible stats for each tier
- Wood: 1 weight point
- Gold: 1.5 weight points
- Stone: 1 weight point
- Iron: 2 weight points
- Diamond: 1 weight point
- Netherite: 2 weight points
Armor damage
For armor damage, the damage to the armor dealt is weight_stat*weapon_strenght
For example, a Netherite Axe, deals 8 damage, but has a weight of 2, so the damage dealt to the armor would be 16, 4 per piece
Knockback
Each point of weight increases the knockback of critical attacks by 50%
Shield damage
Each point of weight increases the damage that goes through a shield
Please sign in to leave a comment.
0 Comments