I think there should be a sensitivity option in the controls menu for drawn bows and tridents ready to be thrown, to make aiming at a distance easier for controller players (this isn't a skill issue I'm really good, it's just the high sensitivity I use gets in the way sometimes, meanwhile keyboard and mouse has impeccable aim) specifically controller players with high or even low sensitivities that have difficulties with reliably getting their crosshair on a moving target more than 36 blocks away. (controller combat is commonly overlooked, if you're reading this I sincerely hope you look into how we can better controller combat too.) I thought this kind of suggestion would make more sense in the combat snapshots category so here it is. oh yeah, and depending on the change between sensitivities there should be a smooth transition into the sensitivity, basically if my sensitivity is 80 when I'm drawing my bow (lets say my ranged sensitivity is 63 or 50) as the fov changes my sensitivity slowly transitions too and by the time the bow is fully drawn the ranged sensitivity should be full effect.
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