Principle:
Hitting a skeleton/stray/drowned will reset their charge. Let's say the skeleton is already in the second stage of charging the bow, upon impact, it decreases to the first.
Enchantment will work on swords, axes and tridents.
The decrease in bow draw or trident throwing will decrease with some chance, which is increased by enchantment level (percentage):
1 lvl - 2%
2 lvl - 5%
3 lvl - 10%
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