First, I'm not sure if Minecraft already supports Vulkan or RDNA2, but it should.
Second, it's time to stop this Nvidia RTX only nonsense and start support Ray Tracing on your own game consoles and other expensive devices people bought to get the best experience out of Microsoft's games.
These include RDNA2 PC/Consoles, GTX 1060+ PC, the Galaxy S22 (Exynos only) etc and Mali Gxxx Phones, and Intel Iris xe+;+/Arc PC's
Edit: It also includes AMD 4/5th gen GCN, AMD Vega and RDNA1, but I have full understanding if the Xbox One X and PS4 Pro won't allow it.
And if the next Nintendo Switch has Ray Tracing, you should add that as well, that counts as RTX btw.
Intel OneAPI brings ray tracing to any DX11 gpu, but that's out of scope.
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