You know how Minecraft Worlds are only 60m by 60m blocks? What if there were worlds with light years of space? Then I said you can do that while actually removing most if not all of the distance issues! You probably wouldn't believe me, but It's actually not that hard to pull off. You just need to separate the display of cords you see from the actual cords the game uses. The ones displayed are unchanged, but the hidden ones reset every million blocks you go but with a space, then a one after it. Ex: 1,000,500 on either axis will read 500 1 to the game. And this number increases with the number of millions you add, but if you get to a billion, the number will add a 0.1 at the end of the coords(resetting the millions counter). The trillions will do similarly resetting both counters and adding an extra decimal(0.0.1) this will repeat 2 more times with quadrillions and quintillions! The display number 879, 106, 000, 249, 098, 543 would be 543 98.249.0.106.879.(the last period is not in the numbers, it is punctuation for the last sentence). The build limit could also expand to these numbers seeing that it now will never break apart with bugs. And also I still see generation cap of about 500 would be needed. That is all for this idea. I know it's really long and I appreciate the dedication it takes to read all 1111 Characters. It helps alot get these out and so do voting if you like the idea. Catch you on the next one!
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