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196

Let's talk about the Wild Update!

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  • 53
    Registered User commented
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    Please bring back fireflies. Just because frogs can't eat them doesn't mean they shouldn't be added. A two-pixel firefly light show would be the most amazing thing ever!

  • 21
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    Listen, when will the biomes from previous biome votes get updated? I'm talking about the Savannah and Desert and Badlands. It is called the Wild Update, so why were there little updates to biomes? Only one new biome was added, and aside from the Deep Dark. Wait wasn't the Deep Dark supposed to be in 1.17 - sorry I meant 1.18. But yeah, when will the other biomes get updated, they are very lacking. The badlands is just terracotta. Don't get me wrong I love terracotta, but what I mean is that its empty. Desert too. For hundreds of blocks I just see 3 things: sand, dead bushes, and cacti. However you can find a pyramid or village if you're lucky. And the Savannah is the same as the desert with the idea that all I see is acacia trees and nothing else with a chance of finding a village. The jungle is very lacking aswell. It doesn't feature anything major, nobody even cares about the jungle temple anymore. Perhaps you could revamp it? 

     

  • 14
    Registered User commented
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    Please look into the spawn rates for skulk shriekers and sensors on the bedrock edition. I have explored several ancient cities and can quickly run through them to collect the loot while rarely activating a skulk shrieker. Either there aren't enough shriekers to pose a threat or the sensors aren't in distance. You have to purposefully activate the shriekers you do find yourself to even get a look at the warden in survival. It's not really the intense experience shown in the early gameplay footage.

  • 13
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    It'd be nice if we could have a setting that let us choose if we want our own emote actions to be displayed in chat for everyone. So everyone can choose if they want their actions to be displayed in the chat for others.

    'Cause I personally don't like spamming the chat while I'm on a server with "DroidMTPM is clapping!"
    But I do like spamming emotes (eg. Spamming the clapping emote when I win or someone else wins)

    Anyway I think emotes are meant to be temporarily enjoyed in the moment not permanently in the chat.

  • 11
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    The deep dark are interesting and had some fun going there, and really love the new textures in general. That the Warden isnt summonable outside the deep dark is a bit unfortunate, especially when having to have a warden for the "Furious Cocktail" achievement, and old worlds will have to cart a warden for thousands of blocks. That will be rather .... fun... 5k in the nether... yay.... oh well.

    Speaking of mangrove swamps, I know fireflies got scrapped, but it still would be a great atmospheric particle cloud that could be implemented (like the spore blossom), it would so much to swamps in general. Perhaps as a cattail plant or such. While mangroves and swamps should be full of bugs and plants and life, it feels rather empty as of now.

    Too bad we couldn't have had all the mob vote mobs, I liked all of them (for no other reason than having more pets :-)

    Automating Mud/clay blocks will be a nice challenge to chain various farms, love it! As a veteran beta player, I'm interested what the future updates will hold for us. Thanks for your hard work and giving us lots of hours of endless fun and entertainment.

    PS: still waiting for azalea woodtypes. :o/

  • 8
    Registered User commented
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    Feedback:

    Overall great update, though I think the textures of blocks like frogspawn and packed mud could really have a change. And, there should be a way to have summon able shriekers once you've placed them.

  • 8
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    Feedback: Darkness pulsing slider should be in ‘Video Settings’ instead of ‘accessibility Settings’.

  • 8
    Registered User commented
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    So let's be honest here. All this update adds are 4 new mobs (1 of which was promised like 2 updates ago), 2 new biomes (1 of which was also promised a while ago) and some new items. For a name like 'THE WILD UPDATE' this is actually very underwhelming and has almost nothing to do with anything WILD. In fact I personally believe this should be called 'CAVES AND CLIFFS 3' cause deep dark and warden were originally meant to be part of oh caves and cliffs update, but even then we are still missing archaeology and bundles.
    When a person hears 'The Wild Update', they think of major revamps of biomes such as the Savannah, desert, BIRCH FOREST and other biomes. They think of a plethora of new mobs that are actually related to the wilderness being added, not just a new swamp and cave biome with a couple of new mobs that are somewhat useless (seriously the only you thing you gain from killing warden is bragging rights) and that's it.
    For a name like the Wild, the update is pretty bland and fans would probably be less disappointed if it wasn't given such a name in the first place.

  • 7
    Registered User commented
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    There should be a Molang query added that allows an entity to query the chunk it is located in as to which carver was used to carve that chunk (if any). Also, it would be beneficial to have a related query that returns the amount of noise that was applied when the carving was executed.

  • 7
    Registered User commented
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    It would be great if there were more flying animals, we only have bats, parrots and chickens. I recommend more wild birds, like pigeons

  • 7
    Registered User commented
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    Please please change mangrove tree behavior ! If all logs are chopped please make the roots decay the same as leaves do!

    It is extremely tedious having to remove all the root garbage just to collect a couple logs.

    The roots out number the logs 3 to 1 if not more in most cases. It’s extremely unsatisfying

  • 6
    Registered User commented
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    I love this update!

  • 6
    Registered User commented
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    Look. I love this update but like 1.14 was 5 updates ago and there is still no crawling or sneaking under slabs. please can we add these features to bedrock edition or at least give us a reason as to why these features are not in bedrock. Thank you!

  • 6
    Registered User commented
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    I think that you could've  add that bedrock feature where the leaves blocks turn white when it's snowing. It would've went well with the update's theme and maybe people would have been less upset after you said that we're not getting fireflies or birch forest update. If that's not possible for stability performance then maybe you could try a different feature, like adding "fallen tree"(I think that's a thing on bedrock)

  • 5
    Registered User commented
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    I just want more promotional art. :)

  • 4
    Registered User commented
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    I think the Deep Dark could use a mob that stops players from cheesing the Warden by using elytras. I made a post for this idea

  • 4
    Registered User commented
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    Ame la actualizacion como todas las demas, solo pido que añadan una cosa y es una forma más fácil hacer bloques de lodo, ya que tengo problemas para encontrar el bioma de manglares y quiero construir con esos bloques pero es muy tedioso hacerlos uno a uno con botellas.

  • 4
    Registered User commented
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    Good update but I really hate the colour of the mud block, it is way too gray making it look out of place with the other natural dirt blocks, i really think the colour of the mud needs to be more brown to fit better.

  • 4
    Registered User commented
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    Add different type wolves and make it so you can name when they get tamed

  • 3
    Registered User commented
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    1.19 крутое обновление 😍😍

  • 3
    Registered User commented
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    An option that allows how many chunks are loaded downwards would be nice, for example loading 4 vertical and 8 horizontal chunks, so that there is better performance

  • 3
    Registered User commented
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    The Wild Update is a nice update imo, I appreciate the addition of all the new blocks. Not every update has to drastically change the game, nor should they. Sometimes a smaller update puts things back in perspective.

    I do have one issue - since the Wild Update hasn't drastically changed the game, why has it drastically changed performance? I hope there will be a patch soon to let us iOS users enjoy 1.19 to its full extent

  • 3
    Registered User commented
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    Hola, la actualización está genial, he visto las ciudades antiguas y el warden pero, a la hora de visitar los manglares me ha decepcionado la atmósfera que tienen, lo único que puede necesitar la comunidad son luciérnagas, las luciérnagas no afectaran a las ranas si estás se sitúan a tres bloques de altura y si una rana se las come se envenenar, así podrías aprender que no son buenas para ellas.

  • 3
    Registered User commented
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    This was SUCH a great update! I think, in the future, maybe don't get people too excited for the update. Everyone assumed that your ideas were promises (The birch forest was concept art, but everyone is super mad because they thought you promised it), and everyone was so excited that they let their imaginations wander, and nothing can ever live up to your imaginations. I think you did incredibly on this update. The only thing that frustrates me is removing fireflies instead of simply making frogs not eat them. Other than that, this is one of the best updates, and the main problem was getting everyone's hopes EXTREMELY high.

  • 3
    Registered User commented
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    While I still long for fireflies and birch trees, I appreciate features like The Deep Dark! The Mangrove Swamp is by far my favorite biome in the game, and new blocks like Froglights are fantastic. Thank you so much for all of your work on Minecraft! I see how tough it may be to satisfy the community's expectations, but I wanted you to know that I'm pleased with this update and looking forward to seeing what you may do in the future!

  • 3
    Registered User commented
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    I have to say, it is disappointing to notice that most of the time I create a world randomly, it's really hard to find any of the new stuff. There has to be a way to balance the biomes a little more. I think the common forests are too much, because I've never seen a mangrove swamp in my worlds, and it's super hard to find the deep dark. I've also never seen an allay, I think they can be found in Pillager Outposts.
    I think the stuff in the update itself is super awesome though!!!

  • 3
    Registered User commented
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    Hello :) as a peaceful player, we are unable to obtain froglights without magmas spawning. It would be geat if another method of obtaining froglights were to become available at some point in future so that myself and other peaceful players are able to take part in that segment of the update. 

    Another frog feature which is very, very limited in it's access in peaceful is frog breeding without slimes and slime balls (slime balls being only available through sneezing baby pandas and wandering traders). 

    Thanks for the consideration :) 

  • 3
    Registered User commented
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    ADD RTX TO ALL CONSOLE'S 

  • 2
    Registered User commented
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    Pok pok pokark It is released now as of yesterday

  • 2
    Registered User commented
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    La actualización está genial, para mi fue una sorpresa, pero lo importante es tener a nuestro juego favorito vivo