Enchantment point system(MC Dungeons)
I think the enchantment point system should be changed. I find it difficult to stick to one weapon, one armor, one ranged weapon, as I like experimenting/switching up my items almost every time I play. I have found myself scrapping items I did not want to scrap, just to get my enchantment points back. the blacksmith is not a great solution either, as it takes up quite a few emeralds, and only has three slots, for which I have to complete missions to get said item back. also, the blacksmith is meant to upgrade gear, not get rid of enchant points. that seems like a secondary function to me. I think we should have a grindstone, where we can remove enchantment points, for a less costly amount of emeralds. this would promote people to try out new gear, and not make people feel trapped by their decisions.
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