I have an idea for the warden. When a shrieker plays, a Warden emerges and looks for you as usual, but if you walk away and have another shrieker playing, it would be nice if that warden got lured by the scream and went to check that place instead of spawning another one. I think it makes more sense because the shriekers make a lot of noise and they are the same ones that alert a warden when they are underground. I also have another thought regarding the shriekers. In my opinion, they should have the possibility to spawn a warden even when they are generated by a Sculk Catalyst, because theoretically it was the spreadding mechanism that haunted the ancient cities and allowed the Warden to emerge and eliminate the ancient builders
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