The shield should block the Warden's sonic boom.
Currently, the sonic boom is an incredibly powerful attack, which isn't necessarily bad, however, it should still have at least one viable defensive counter. Being able to block the attack with a shield should be re-added on the condition that the Sonic Boom does around 1/4 of the shield's durability per hit, and inflict a 5 (maybe 10?) second cooldown on the shield.
I understand that the Warden is intended to be something you never want to fight, and this fits in with that plan, as a normal shield can only block four of these attacks, and has to deal with a cool-down at the same time. This doesn't make the shield a solve-all to confronting the Warden and its Sonic Boom, as the Warden's many other powerful abilities still make it practically impossible to confront, and this doesn't change that.
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