Map Zoom and Color Choice.
I just went through a rather exhausting minecraft science. Figuring that a level 1 zoomed map uses 2x2 blocks to choose the color displayed on the map. So I created a 2x2 map, and was hoping that if I were willing to place the 65000 blocks to get a single map, the colors would blend.
Well they don't blend. As far as I can tell in any 2x2 area, if there are >3 blocks that are the same it chooses that color. If there are 2 of the same blocks and 2 other blocks, it chooses the color of the same blocks. If there are 2 pairs of types of blocks (2 of one type and 2 of another), it will pick the color in the top-left most block (From the point of view of the block) and use the color for that, and if there are four different blocks, it chooses the top left hand corner one as well.
Seeing as the system already has to fetch all four blocks to make the logic happen, could we instead combine the four colors? It would give us nearly infinite control over the displayed color, and it shouldn't take longer than the current system to update maps.
So how about it, give map artists the ability to make some more awesome art!
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