战斗更新
增加可投掷的石子并且它可以砸碎玻璃;增加弹弓、匕首等小型但攻速快的武器;增加剑的格挡,使战斗双方在同时攻击时剑相撞而导致双方都不受伤;为近战武器增加"攻击距离"的属性,比如一位持矛玩家要先攻击到持匕首玩家,因为矛比匕首长
Please sign in to leave a comment.
This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.
增加可投掷的石子并且它可以砸碎玻璃;增加弹弓、匕首等小型但攻速快的武器;增加剑的格挡,使战斗双方在同时攻击时剑相撞而导致双方都不受伤;为近战武器增加"攻击距离"的属性,比如一位持矛玩家要先攻击到持匕首玩家,因为矛比匕首长
Please sign in to leave a comment.
0 Comments