This category is a temporary category for Bedrock BETA issues. Not all features may be present or fully functional in the BETA and not all features may work exactly the same on release, thank you for understanding. Bugs & support issue posts are removed with regularity, please be sure to file them in the bug tracker and support. Spammers will be permanently suspended.

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Let's talk about the most recent Beta and Preview! (1.19.0.26 / 1.19.0.27)

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  • 7
    Registered User commented
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    There needs to be more sculk shriekers in both the Deep Dark and Ancient Cities. I was hoping with the Ancient Cities parity we would get the same experience in Bedrock as in Java in terms of the player needing to be cautious. But after testing several seeds in the Deep Dark this morning, it appears shrieker generation is the same as it was in the previous beta. Just as an example, entire cave hallways covered in sculk in the Deep Dark have catalysts and sensors but no shriekers, whereas in Java there can be as many as 5 or 6 along a 70-block length of hall. Same goes for the Ancient City structure. For example, a Java barracks structure I entered had 5 shriekers in it, whereas on Bedrock it had one lonely shrieker. In a corner, too far from any sensors to even matter.

    As of now on Bedrock there's hardly any point to getting Swift Sneak since the odds of triggering shriekers 3 times in 10 minutes while walking normally is unlikely.

  • 4
    Registered User commented
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    hey, I got the game a little while ago and I couldn't play with friends or on any of the servers like Mineplex or anything it says that they don't support my version and that they are working hard to is there anyway to fix that?

  • 2
    Registered User commented
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    The animation of the fire of souls is missing, the lack of animation of water and lava has been preserved from the previous version

  • 2
    Registered User commented
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    Sometimes when a warden is targeting a mob, and another mob creates vibration, it goes to the other mob, and causes confusion on the AI and it sometimes start spinning in one place, it should stay targeted to the one mob until it kills it.

  • 1
    Registered User commented
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    The deep dark biomes are looking good now, it feels more otherworldly with all the sculk. Warden changes are great and I love the sonic attack, it finally feels like a scary threat that you need to avoid. I hope the shrieker and allay buffs will come to bedrock as well.

    All the new music should come to mobile minecraft as well, I'm hoping for a scary new music and ambience in the deep dark.

    Bedrock mangrove biomes should try to match Java's. I think that boats should pass through lily pads without breaking them for a smoother boating experience on swamps. I'm eagerly waiting for hardcore mode and customizable mobile touch controls in the future!

  • 1
    Registered User commented
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    When a warden is about to shoot it's sonic boom, it sometimes continue to walk towards it's targeted mob, it shouldn't be able to walk while it's preparing to shoot the Sonic boom, it should be frozen.

  • 1
    Registered User commented
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    There's plenty of mobs still spawning in the deep dark. It might get laggy if there's an ancient city under your base, and mobs like slimes/zombies/bats kept activating sculk and constantly summon wardens. I think the no-spawn area should be a bit larger.

    I also think that there's not enough shriekers to summon Wardens in deep dark and ancient cities. Increase the sculk and shrieker blocks like in Java!

    Allay cages need to spawn much more often in mansions and outposts. Right now they're too rare.

  • 1
    Registered User commented
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    Great 👍

     

  • 0
    Registered User commented
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    It's good I made a warden room and seemed everything worked. It works as a great trap and if you don't like that why not? It isn't doing anything wrong.

  • 0
    Registered User commented
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    When a warden shoots it's sonic boom, it immediately starts to do it's sniffing animation when mobs are around it and skips a bit of animation, and causes the chest to sometimes not open.

  • 0
    Registered User commented
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    I'm not sure if this is supposed to be a thing but, the warden hears vibrations through walls and then tries to attack mobs through walls, but that doesn't seem to be a problem since it just kills them with a sonic boom.

  • 0
    Registered User commented
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    I sign my account and minecraft is weird it loading until I wake up today it still loading I already have internet

  • 0
    Registered User commented
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    Contolll

  • 0
    Registered User commented
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    I have been playing on both mobile and xbox one but it wont let me download packs from the store and cant get connected to multiplayer servers

     

  • 0
    Registered User commented
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    So great

  • 0
    Registered User commented
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    У меня вылетает игра и у моего друга 

     

  • 0
    Registered User commented
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    Iron golem walking animation is messed up. please fix it

  • 0
    Registered User commented
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    Ficou ótimo, porém quanto ao escudo ter um tempo para conseguir se defender de golpes consecutivos de machados, isto estraga a mecânica do jogo. Ao invadir um bastião é uma tarefa quase impossível se defender de mais de 1 piglin brute ao mesmo tempo.

  • 0
    Registered User commented
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    Add a new mob next beta I'm keep on being like is there a new one! Then I see there's not I play minecraft then loop around again

  • 0
    Registered User commented
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    Could you add a new block called a wave sculk it would have the same effect that sonic boom has it would be a circle 🔵 that's blue but it only has a outline going inside it makes you take damage maybe poison or a effect that just is poison but recolored.

  • 0
    Registered User commented
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    Eu quero sair da versão bta

  • 0
    Registered User commented
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    I want to suggest to fix the delaying for just a bit because it's starting to be a bit troublesome

  • 0
    Registered User commented
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    Every time I try to play with my controller, the game just freezes, fps goes from 60 to 3, idk if it started on this version or before. When I play with keyboard and mouse the game runs just fine

  • 0
    Registered User commented
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    I tried to read the article on how to join the beta program but it said I didn't have access to it. I also have a boss idea. Similar to the Soul Wizard MC Dungeons. It can be a soul boss. Thanks.