Attack Hitbox Effect
At the moment, reach is simply a value. The animation of the player does not change, meaning a sword can hit somebody while clearly not touching them. It has been like this since the beginning.
I think there should be an effect for when you swing your weapon, which represents its hitbox, similar to the Sweeping Edge effect. This would be a nice combat edition as it would be much easier to tell how much distance you need between you and your opponent.
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