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Minecraft is boring now.

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  • 4
    Registered User commented
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    I understand your frustration, as if the game in survival does not have enough creative freedom for casual players. 

    I think this could be solved by a number of things like:

    Having a more in-depth late game options for getting supplies easier, or building more efficiently.

    A overall gameplay loop that lasts longer, or having the late game and mid game take longer to complete. (new bosses, dimensions, or other objectives.)

    A game mode that involves much less grind for items, while retaining the main aspect of survival and exploration. (Somewhere between creative and survival)

  • 2
    Registered User commented
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    If things like this are troubling you, then you can always go into creative mode and pop back into survival whenever and where ever you please. we should feel lucky that mojang cares about us enough to make so many ways to play, and love playing the game. Building for instance is my favourite thing to do, while my younger brother likes pvp and that catergory. Luckily, those arent the only astects that make it such a good game. Just do your best to find something that you like to do, and continue doing it. It makes me happy to know that people trust this place enough to place all their questions, concerns, and problems at the feet of people that you can look to for help.

  • 2
    Registered User commented
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    Minecraft has always been like this since the start.  punch tree get mat create and build then explore.  this does get boring but with mods and other features to use in minecraft allows you to avoid the base game for anything you could imagen.

  • 3
    Registered User commented
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    you got older

  • 1
    Registered User commented
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    I'm in the completely opposite camp. I'm a software developer and I caught wind of "Cave Game" just after it got renamed. We looked into it for several reasons and it was just very lacking of everything in the pre-Microsoft era. There was no game. There was no gameplay. The entire world was bland. The *only* well done thing was the balance between "hearts and hunger" that required you to eat. That balancing act had been a pretty big challenge for open world games since the beginning of open world games and Minecraft has pretty much put that problem to bed.

    Everything else has always needed continuous work to make it fun. It's finally getting there.

  • 2
    Registered User commented
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    I think the main thing the devs should consider for any game, and especially for Minecraft is, "Does this make the game more fun?" If not, then maybe step back and reconsider.

    Many kids play(ed) Minecraft.  Mine no longer do.  Why?  The game is no longer fun, it's stressful.

    I totally agree with the original poster on this that I use to love the starting game, pop into a world, do all the things.  Now it seems like everything is just a pain, and stressful.  Even later game, the mechanics are now not fun.  I've been playing since 1.8 and honestly 1.18 feels like it went way way to far into modded territory.

    Only less fun.

    Sadly, I think ultimately too many things have been added that don't fit with the Minecraft esthetic.  Yeah I know very much a beauty in the eye of the beholder thing. 

    An option to tone down the number of caves, remove all the holes in the terrain that make it so ugly now, and make the huge mountains super rare so it's not so boring and impossible to explore.  Cut the number of underground caves down by about 50-70% so the world is NOT mostly air below y-level 63.  Remove caves above a certain cutoff.  Silly to have a mountain top be swiss cheese from all the caves.  

    I miss solid ground, and the ability to enjoy exploring the overworld.

  • 0
    Registered User commented
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    I used to enjoy playing minecraft (java edition) with the newest version but when the 1.13 update came i stopped playing any new version above 1.12.2. I now mostly play minecraft alpha 1.1.1 or beta 1.7.2 with mods which i make myself cause most of the mods have been lost due to time or do not exist for these versions. but i do add some of the fetures which I like about the new version for alpha 1.1.1 or beta 1.7.2. like the original ocelot which you could tame before the 1.14 update with some extra skins for the ocelot.

  • 1
    Registered User commented
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    There isn't a lot to support legacy servers. I'm playing on an old server with The Wild Update and we have to travel thousands of blocks to find the new content with every update. It would be nice to have some content that spawns in old biomes. 

  • 1
    Registered User commented
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    So you're saying that a video game is boring because it's too hard, and you wish it were easier and quicker to get everything and beat the game? I personally find these stances dumb, but they seem to resonate with many people. A game that always updates will never recapture when you were kid. The only real solution is just to play old Minecraft. Also, coal and diamonds generate in caves, so there's no reason to strip mine or look for mountains.