The dripleaf block placement was fine in 1.17
Making it so they can only be placed on very limiting blocks in 1.18 really ruined a lot of the potential they had. I understand the small dripleaf considering it's only decoration but the big dripleaf has use as a parkour asset as well as decoration. As an example I built a whole parkour beach in 1.17 using big dripleaf, now in 1.18 all the dripleaf have broken. Another example, I had made a pitcher plant design using big dripleaf as a leaf over netherwart blocks acting as the inside of a mouth. In 1.17 it was a creative trap, now in 1.18 it's none existent. One final example, I had made a big dripleaf bridge over dangerous blocks in an adventure map. Which was an unique way to make an area you must run past quickly. In 1.18 the bridge is broken and unusable. What do you expect us to use big dripleaf for? Parkour on moss and grass and that's it? My point is it was a way more fun block to come up with creative ideas with when you could actually implement those ideas. Thanks.
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