This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

3

Differentiating "wind-up" and "Flurry" attacks

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    Adding a combo mechanic to pvp would be cool. 

    Smack, bang, KRACK!