Archeology (some ideas)
The Archeologist:A new type of villager, who can sell us tools, some pots for decoration, maybe minerals (like amathyst and other more rares), bones , and, obviously we can sell our discoveries to them for some emeralds, but they need inspect first, and if they conclude that our discovery is FAKE we lose some reputation with them making for us more difficult to sell them our discoverys. But, how we get that fake ones?
Antique Sellers: Similar to the wandering trader but no with good intentions, we can put it intermediate position betwen Villagers and Pillagers, because they won't attack us if they don't see it necesary (like, if the player see they like a danger and attack them, they would have the possibility of defend their selfs) they would sell some tools and pots more cheap than the archeologist but nothing assures us that they are not fake. We can buy some pots for less emeralds and re sell it to the real archeologist for more emerald with the risk that they are fake and we lose reputation.
-The Antique Sellers can steal from chest unprotected in the night when the player is asleep, in the morning we can see the Antique Seller trying to run away having a chance to kill him to get our things back.
-Little figures of mobs for decoration.
-Fossils for: Decoration. Selling. Making potions(?).
-Domesticated wolfs can help digging in some blocks but having just the possibility to get rocks, bones, tools and armors worn out, poisoned potatoes and seeds.
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