With the now confirmed Warden being virtually unbeatable that loot should be worth it, and I have some ideas for new powerful items.
The first would be enchanted gold, metal which can't be crafted and could only be found in the treasure room. This item would be used to craft magical items such as new or/and existing totems, enchanted golden apple(would be crafted by surrounding a golden apple with enchanted gold), or other new magical items.
Another things which could be found are new enchantment such as Life Steal, Ocean touch and Hex Protection. Life Steal would do what the name suggests, it would go on your weapon and will have a chance to give you small amount of health after you deal damage to a mob. Ocean touch would be special enchant only for the trident with opposite affects of Fire Aspect, it would deal more damage to mob who take water damage(Endermen, Shulkers, Enderdragon, Blazes, & Magma Cubes) and can put of campfires. And lastly Hex protection which like the other protection enchantment will lower damage from certain thing, but Hex protection will decrease the effect and/or damage of negative potion effects(withering, poison, instant damage, mining fatigue, ect).
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