This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

7

Elytra should be disabled temporarily if player is hit by an arrow/trident

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    Registered User commented
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    This is already a thing, because if you hit someone who is flying, it's Elytra Speed is resettled to 0: this means that the player will freeze for 2 seconds in the same position, because he need to gain speed again, and this allows to hit him a second time, resetting its speed again