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Harmful splash potions (slow, poison) are useless, needs to be stackable


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    I agree. Lingering Potions are relatively useless in most circumstances. Especially in singleplayer.

  • 0
    Registered User commented
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    Would still be too op with harming, even with some kind of throw cooldown

  • 1
    Registered User commented
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    Whoever thinks this is overpowered is quite Ignorant, while having a stack of 24 splash potions of instant damage (yes, I think this is a fair amount) may sound like too much, a throwing cooldown of 2.5 seconds could easily nerf this, not to mention would really help with inventory management, making splash potions a viable mid-ranged weapon that requires and rewards timing, accuracy and understanding of the scenario you're in. besides, projectiles don't trigger INV frames, and that could be considered Overpowered if you have a crossbow with tipped arrows of instant damage. this suggestion is more of a convenience rather than balancing.