Tiers
These are perks that can give special effects to the given weapon; similar to Enchantments. These Tiers will appear where Enchantments would be, but are displayed as Green Text. There can only be ONE tier on an item at a time.
They can give perks to Bows and Crossbows, and each Tiers have a choice of three levels: I, II, and III. The higher the level, the better the Tier is, but the more expensive the cost would be. The cost of these Tiers come in both levels and items.
UI
At the top, it would be similar to what an Anvil's UI would be:
(Bow slot) + (Upgrade choice and Tier) : (Displayed Solution) [UPGRADE]
The rest would be similar to what Minecraft Dungeon's enchanting system would look like. One side has two tabs: Bow and Crossbow. Below the selected tab would be a display of all Tiers. Beside the tabs would be the selected Level [ I ] [ II ] [ III ]. Beside that would be the repair cost, it will display the requirements, and has two boxes that shows what items that needs to be have to repair. Below is the description of what the Tier would do.
Costs
All Tier upgrades have the same Experience Requirements:
Level I: 5 LvL ; Level II: 8 LvL ; Level III: 12 LvL
Each Tier has different Item Requirements, too. Some might need Glowstone, others may need Redstone, even Blaze Rods. Who knows. These increase by level, too.
REMEMBER: This is just a concept. All spoken names are given as place-holders of what it could be, and this is NOT intended as a second Enchantment Table.
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