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This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.


Running Parry


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    Registered User commented
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    A successful parry might also knock the projectile (or melee attacker) back much farther, which could make it a useful offensive option if near a cliff (for melee mobs) or attacking ranged opponents (if reflecting a projectile).