This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

12

Height Dependent Combat

3 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 1
    Registered User commented
    Comment actions Permalink

    So you trying to patch low ground?

  • 0
    Registered User commented
    Comment actions Permalink

    Idea: for every 10 blocks, an extra 5% crit damage would be added, to put everything into simpler calculations

  • 0
    Registered User commented
    Comment actions Permalink

    that would be counter productive, because you also would take big chunck of damage