What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Items in snapshots and betas are subject to change so please be sure to only post about things that are currently released in Minecraft. Please read the intro post before you post!

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(Legacy Console Parity) World Sizes Classic, Small, Medium & Large.

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    Registered User commented
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    I would love this and it would also be cool if we could play the old console edition on switch and bedrock with an “editions” tab too. Great suggestion it should really be added +1!

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    Registered User commented
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    The legacy world types are pointless. If you really want an artificially small world, just use the world border command.

  • 0
    Registered User commented
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    the other guy who said use the world border. I'm talking to you. first world border is ugly second what if ur bedrock player?

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    Registered User commented
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    It isn’t that simple. World sizes on Console Edition do more than the /worldborder command on Java Edition can do. It affects the dimension scaling between the Overworld and the Nether. On Classic and Small it is 1:3, on Medium it is 1:6 and on Large it is 1:8 like Java. In addition to that the biomes are smaller on Console Edition and more common. This also applies to structures. Some structures are even more common on the Classic world size. In addition to that the nether doesn’t have the same size as the overworld on Console Edition because it adjusts to the dimension scaling. At smaller sizes like Classic and Small it is 1:3 instead of 1:8 because otherwise the nether would be even smaller... too small. This is not how the /worldborder command works on Java Edition. All dimensions always have the same size.