After playing around with the Bedrock Scripting API for a while, I thought it would be very useful for plugin development on dedicated servers. You can execute function files and in game slash commands with the Scripting API when a specific event occurs. This would allow for more advanced plugin development and anti-cheat systems for the Dedicated Bedrock Server. When enough knowledge with JavaScript you could set a 500k spawn radius if you wanted to, which would make for an interesting factions server.
But as of right now, the Scripting API does not work on Dedicated Servers, even if it did work, only Windows players would be able to connect since mobile does not support the Scripting API yet.
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