When the warden is killed by the player the player can get one of its sensors on its head, this when crafted with another sensor and a fractured headpiece will create a vibration helmet, this will allow players to dectect vibrations through visual indicators on the screen telling the player what direction the vibration is coming from, eg1. A creeper is walking up to the player from behind, the screen will go yellow from all 4 corners of the screen. Eg2. The player has a skeleton shooting at them out side of the range they can detect vibrations at, the player will be able to detect the vibration of where the arrow landed and work out the skeletons location. This would be a great feature as it will allow players to detect the presence of mobs in the world. Also on bedrock this could be a better way for deaf people to understand what’s going on.
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