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Mountains Feedback

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  • 5
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    Mojang, PLEASE, don’t delete icy caves under the mountains in Minecraft(as in 1.16.230.56). I guess, it’s unintentional, but they are really cool!! it would be a great biome!

  • 2
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    Due to varying performance, varying world heights are needed. With 1.17 coming mountains are being heightened, while caves are being deepened. Because mountains themselves vary, we can adjust the world height accordingly. For example, if in world generation a mountain that would stand a glorious 204 blocks tall was generated, it would be an exemption to the world height, while any of the player's builds would be restricted from being built if a significant distances outward from that mountain. If a cave generated below a wonder of –48, bedrock would generate so that it would rap around that cave like a wall. This could be cool, as it would make a pit that the player could not mine out of but only pillar.                                                                                                                                              If one knew their computer was capable of processing so much information, they could decrease the slope by which the build limit would also be decreased.

  • 0
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    Love this idea

  • 0
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    i like it bro

  • 2
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    Since we have iron and copper ore veins added now, we should be able to find huge emerald veins in the new mountains.

  • 0
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    I recently played the biomes o' plenty mod and i loved the Alps.

    Increasing the block height limit and make huge mountains based on the that would be great.

    And just another idea you could make snow and sand storms that slowly push you in one direction.

     

  • 0
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    Perhaps make them a *bit* more common. I flew around in a snapshot world for a long time and didn't see 1.

  • 1
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    Hi, I really love the way the new caves and cliffs generation looks. I am however a little saddened by the lack of cave entrances above land and it seems like every entrance to the underground is now submerged underwater. In some cases this has made rivers and lakes a bit more realistic. I'm hoping that there will be a bit of a fusion of this and the classic cave generation as so many people relied on those for a wide variety of uses as well as ravines and such. Otherwise the caves and cliffs update is looking amazing!

  • 2
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    I love these new mountains but after a while they will get boring.
    The mountains when the update comes out will most definitely be explored by a lot of people. But over time the only reason I could see me going to a mountain is to get emeralds. (Even though we can trade legitimate sticks for emeralds.) I feel I like we need some sort of mountain temple with really good loot so we would actually go exploring these mountains.

  • 1
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    Well done! Much needed update for Minecraft. 

    Hardware has advanced significantly to accommodate stressful loads on processors and graphics cards, meaning smoother more optimized play on these larger than ever worlds. 

    They are now in great need of something colossal in scale. And with the RTX, it never looks better.

    One suggestion would be, like Java, to add a level type option for Bedrock in level options along side Infinite and Old styles to build a colossal scale level for those higher end devices to handle them. But now with Bedrock catching up, and more optimized than ever, it should take full advantage of the largest worlds that can be thrown at it, especially with the 'Caves and Cliffs update' coming out. 

    Mojang, please consider adding a Colossal Worlds Selection.

    Thank you.

        

  • 0
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    the new mountains look like 1000000000 times better than the old ones. pls add them :) oh and thx so much for the snapshots! 

  • 1
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    They should ad flags so that when u reach the top of a mountain u put ur flag on it, they could be like banners but instead of wood to craft the stand for the banners, what about copper or iron for the flag pole.

  • 2
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    Small mountain villages. They would live in huts and have the clothing of villagers from the tundra villages. They could have wolves roaming around their villages instead of cats, and instead of Iron Golems they can have Snow Golems wandering around. Perhaps to compensate for the abundance of emeralds nearby their trades would be more expensive.

  • 1
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    Mountains should be higher and go up to 200 Y, making them harder to climb. At the top, there should be a loot chest or 2, with diamonds and other rare items.

  • 3
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    I feel like they should be integrated into the world as a geologic feature rather than a distinct biome, or at least affect the biomes its surrounded by. I really love the absolutely massive mound like mountains that seem like a standalone one, like Olympus mons or something. I would like to see more lesser hills and cliffs throughout the biomes, wrinkling the land, like a mountain range, one that stretches for many many blocks. Having to travel large distances on foot, and be met with a range that you have to go through or over would be a welcome challenge and make exploring feel more adventurous, and provide players with spectacular vistas right from the window of their base. To me it just seems weird a feature of the world itself is its own biome, seperate from its neighbors. I understand coding isnt magic, and this would conflict with the sub biomes planned for the feature, but I hope they consider this. Imagine a sandy Desert mountain that had in a little valley on it a small copse of Palm Trees surrounding a mountain spring osais, with a few snow capped peaks, and a Desert Temple at the base? Or a pillager tower built onto it? The current mountains would fit any grassy or snowy biome, which is most of them, perhaps we could see a dry, hot mountain? I also hope to someday see generation based on climate/temperature. Having a desert on one side and a jungle facing the ocean on the other would be incredible, especially on Large/Extra Large Biomes.

  • 2
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    I love the new Mountains, Ive seen some spectacular ones in the Beta so far. There are many secrets that have yet to be revealed and Ive seen some interesting ones, like frozen aquifers with liquid tunnels of water webbing the bottom of the ice. If I had to suggest something about their look, I would say the middle of a mountain should be thicker and pointier. The mountains should be pointier in general. Bigger, taller, thicker spires of stone, and more sheer cliffs and steep slopes. Think the Matterhorn, or the Grand Tetons. A lot of them are like lots of similarly sized stone nubs and bumps sticking out of a cratered Mt. Ranier. Were looking for essentially a main pyramid like mound of jagged stone surrounded by smaller pyramids, all of varying degrees of angles (stout, to tall thin and pointy) I would also love to see more sheer cliffs that face the ocean instead of sloping down to it. Maybe I just havent gotten lucky yet 🤷‍♂️ I hope I was able to get my point across lol

  • 4
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    I would like to see a unique flower or plant that can only be found in the higest parts of the mountains. The introduction of a new biome should always have a native flora and fauna. We have the goats, a beautiful flower would be the cherry on top. This is the perfect time to add a low growing bushy Lavender, which grows in alpine conditions. The Avalanche Lily is a beautiful star shaped white flower with a yellow center and grows in alpine meadows, its incredible. Alternatively, a new fantasy plant, an Ice Flower of sorts. You could use it in a recipe for avoiding freezing damage, or just because it would look nice. It would be great in the alpine meadows in the Mountains, and can be brought to other snowy biomes for terraforming. A bushy Lavender plant would also look amazing in a desert, to simulate desert bloom. They should kind of feather together so they look like theyre sprawling. I could go on lol. You get the idea. As an aside, seeing short stubby spruce trees, stunted in growth, like the nubby jungle trees that are two high, would look better on the sides of the mountains.

  • 1
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    Id like to see rare blobs of calcite in the mountaintops, it would be the perfect impetus to seek out mountains and climb them after the novelty has worn off. Goats, Snow, Powdered Snow, Emeralds, any potential plants, Ice, theyre all renewable, so you can grind them at a base elsewhere, but Calcite has to be found and dug, and you have to climb them to get to it. Calcite is too beautiful to limit it to the rare geodes! Having it be in the mountains would give servers enough of the material for any player to use for building and make the new biome even more coveted than theyll already be. I realize there will be Emerald Ores, but theyre not as useful for builds as calcite is, and they can be found a lot more easily than a geode.

  • 1
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    Moulins: essentially a crevasse, but its deep and one block wide. In essence, a crack carver, but maybe shorter, lenth and depth wise. The mouth of it would be concealed by powdered snow. This is how they are in real life. The sides would be packed ice, or blue ice, or a gradient of the two, and the bottom would have a random depth of water, or powdered snow. Falling in wouldnt be fatal itself, but you would be trapped until you dug your way back up, or ended in a cave by some chance of generation, or you froze. This would actually be a great feature for snowy tundra tbh. Its not overly punitive to players as you still have a chance to get out, and if youre wearing leather boots and gear you will be fine. This is good emergent gameplay.

  • 0
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    I think that there should be skis and snowshoes for the 1.17 caves and cliffs. 

    How this would work is that you would be able to ski down a mountain once you got to the top. The speed at which you would go would gain over time. 

    Damage: If you run into a tree well skiing down a mountain, you would lose a lot of health and damage your skis. 

    Crafting: So yeah, pretty cool, but how do you make them you ask? Since copper is coming into the game it can be used for many things, one of the things could be skis, but you could also use wood planks to craft a ski and then put the ski in an anvil with boots and Bam, you have skis. 

    WHY THIS IS THIS COOL: Minecraft basically only has like a couple of sports, PvP, boating, and running (which really is not a sport in Minecraft)

    so if you add skiing it could be a challenge and a sport you could have with some of your friends in a realm or a world. I also think it will encourage the Redstone community to try to make a functional chair-lift to get up to the top of a mountain. 

    I also think skis could have a snowshoe like factor and in your inventory, you could have a slot like the one that holds the totem of undying but on the side of the boots place holder for skis and the skis could go over powdered snow without going through.  

    Please Mojang add this feature because I think it could add so much more to the game (and it would really help me win competitions against my friends because I'm a truly horrible at Pvp 

  • 1
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    The only problem with the mountains is that they cut off at Y=256.  Maybe this could be fixed by sinking the mountain down into the ground until the tip is at 256, and then filling in the gap created in the ground with dirt blocks.  

  • 0
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    when can java try it as the only problem is with chunk loading tryed some datapacks that trys bigger cliifs

  • 0
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    I hope that there is going to be mountain lakes that are like a light turquoise colour you know what i mean also sorry about how I right colour I'm from caanada.

  • 1
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    Sweet berry bushes should generate in Wooded Mountains, not just in Mountain Meadows.

  • 0
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    I don't know if it's just me. It is still hard to climb a powder snow even I wear a leather boots. I am playing beta btw.

  • 3
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    I just went to Yosemite the other week and I noticed that there were a lot more sheer cliffs than a lot of other mountain ranges in the world. With mediocracy, I'd like to see some insane 192 block high "cliffs" (After all, it is the caves and cliffs update, not caves and mountains update ;) 

    But at the same time, make the mountains a tad more common, maybe smaller versions to replace the old extreme hills biome.

    Definitely raise the cloud layer to maybe 192, cuz it would be cool to look down from the peak of a mountain and see the cloud layer, rather than be at the peak and be inside the fog at 256 where you cant see, and 320 is just WAY too high.

    Love everything about the mountains other than that though.

    Oh and those ice cave "bugs"? Make em a feature. :)

  • 0
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    Love the mountains biome made of muilti biomes and at same time it will not spawn all 4 layers. I would love to see more of crazy biomes in future. Can not wait for 1.18

  • 1
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    I don't play Bedrock Edition but all I can say is... Keep the ice caves.

  • 2
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    For the release, I would like to see peaks on the mountains, instead of flat tops, as the flat tops are ugly. I know that they are at a certain height for performance reasons, but I would like to see Mojang engineer a solution so the peaks max out at the old height limit and not create the strange flat tops too often, and possibly make the mountains a bit smaller and more gradual, with more jagged and less circular slopes to make it look more realistic and natural, and make it look more like the Alps or the Rocky Mountains.

  • 1
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    There's a popular feedback to Mountains, which is to add huge abandoned castle dungeons. Challenge and adventure is an important aspect of Minecraft that should never be ignored! Structures like these could also give a base to players who aren't good at building, or players who aren't interested in building and prefers the combat/progression aspect of Minecraft.

    This could even be an opportunity to add rideable dragons as a mob, flying in Mountains!